Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
How to make the generated mesh readable ?
#2
Hi,
I am right now on vacation, with no access to a computer, so I can't provide you with a tested solution.
In this page https://docs.unity3d.com/ScriptReference/Mesh-isReadable.html, it is said that "A dynamic Mesh created from script always returns true". This makes me ask "Are you using the dynamically generated mesh?". If your answer is Yes, then try generate a .mesh asset, and use it after setting its "Read/Write Enabled" in its inspector.
I hope this helps. Please let me know if you still have the issue, while precising the Unity and Curvy versions.
Please consider leaving a review for Curvy. This will help a lot keeping Curvy relevant in the eyes of the Asset Store algorithm.
Reply


Messages In This Thread
RE: How to make the generated mesh readable ? - by _Aka_ - 07-07-2018, 12:11 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Incorrect mesh alignment after extrusion on curved path Thinkurvy 10 21 04-17-2024, 10:57 AM
Last Post: _Aka_
  Adjust radius of generated mesh via script? Shackman 1 4 03-26-2024, 01:12 PM
Last Post: _Aka_
  Not seeing mesh extended after following YT PaulM 1 3 02-02-2024, 12:01 PM
Last Post: _Aka_
  Trigger Zones along Spline Mesh dlees9191 1 5 01-05-2024, 10:18 AM
Last Post: _Aka_

Forum Jump: