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Performance spike on generator
#4
(12-04-2015, 07:50 PM)Jake Wrote: We're currently working on a complete dynamic example scene (covering more or less exactly your scenario) and some optimizations and improvements in that department. This will be part of our next update release (after the "hotfix" 2.0.4 submitted this week).

But the delay looks quite long, did you tried to optimize extrusion settings? E.g. disable extrusion's optimize as it optimizes vertex count, not performance. Also Caps are quite costly due to poly2tri triangulation.

Hi Jake,

I tried unchecking the optimize options on both the path and the shape but it didn't have any noticeable effect. I am also not using any caps at the moment. I got the same delay on an empty scene with just the Curvy generator and spline using a default circle shape.

I'm looking forward to the demo scene you are planning. Thanks for the response!

Best,
Mac
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Messages In This Thread
Performance spike on generator - by mbcauley - 12-03-2015, 06:23 PM
RE: Performance spike on generator - by mbcauley - 12-03-2015, 07:35 PM
RE: Performance spike on generator - by Jake - 12-04-2015, 07:50 PM
RE: Performance spike on generator - by mbcauley - 12-05-2015, 06:20 AM
RE: Performance spike on generator - by mbcauley - 12-09-2015, 03:10 PM
RE: Performance spike on generator - by Jake - 12-10-2015, 06:22 PM
RE: Performance spike on generator - by mbcauley - 12-10-2015, 10:41 PM
RE: Performance spike on generator - by mbcauley - 12-30-2015, 11:04 PM
RE: Performance spike on generator - by Jake - 01-03-2016, 02:05 PM
RE: Performance spike on generator - by mbcauley - 01-27-2016, 03:56 PM
RE: Performance spike on generator - by Jake - 01-27-2016, 07:24 PM

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