05-26-2023, 03:06 AM
Is it possible to add my own Control Nodes and or ControlNode logic in a optimal way?
I'm trying to allow raycasting from control nodes to detect if colliding with things, currently I generate my own nodes but this requires keeping track of the real control points, and then my own nodes. I'd like to find a way to combine the two.
I'm trying to allow raycasting from control nodes to detect if colliding with things, currently I generate my own nodes but this requires keeping track of the real control points, and then my own nodes. I'd like to find a way to combine the two.