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Multiple ArrayPoolsSettings
#3
(11-10-2022, 09:09 AM)_Aka_ Wrote: Hi
Does the Base scene have the _CurvyGlobal_ game object? I couldn't reproduce the issue when base scene does not have it.

PS: unrelated to this thread: please check my answer to your previous thread if that is not the case already.

I was able to reproduce the bug with a fresh project. See attached project.

1) Start with a clean project and a new 'BaseScene'
2) Put in a UI element that lets you load another scene 'Added' when the button is press
3) Add a Curvy Spline to the Added scene
4) Add both scenes to build
5) Run... Trigger loading of Added scene.   NO WARNING
6) Edit 'BaseScene' to add a Curvy Spline
7) Run... Trigger loading of Added scene.    WARNING correctly now occurs
8) Delete Curvy Spline from 'BaseScene'
9) Run... Trigger loading of Added scene.    WARNING still INCORRECTLY occurs.

If you search the 'BaseScene' file, you will find two references to Curvy including _CurvyGlobal.
I don't know how precisely manually edit the scene file to get rid of these without breaking the scene. Suggestions on how to get rid of the reference? Recreating my BaseScene file from scratch is not an option as it may break other things.


On the other thread... I have not tried your suggestions as I had to make progress on other areas first. I'll come back and give the items a try in the next few days.

Thanks


Attached Files
.zip   AdditiveTest.zip (Size: 29.47 KB / Downloads: 1)
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Messages In This Thread
Multiple ArrayPoolsSettings - by tairoark - 11-09-2022, 11:24 PM
RE: Multiple ArrayPoolsSettings - by _Aka_ - 11-10-2022, 09:09 AM
RE: Multiple ArrayPoolsSettings - by tairoark - 11-11-2022, 10:33 AM
RE: Multiple ArrayPoolsSettings - by _Aka_ - 11-14-2022, 09:53 AM
RE: Multiple ArrayPoolsSettings - by tairoark - 11-14-2022, 10:18 PM
RE: Multiple ArrayPoolsSettings - by _Aka_ - 11-15-2022, 08:50 AM
RE: Multiple ArrayPoolsSettings - by tairoark - 11-15-2022, 11:34 AM

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