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How to send event to generated game object upon ControlPoint deletion?
#2
Hi
You can either listen to the OnRefresh event of either the spline, the generator, or a module of the generator. Modules also have an OnBeforeRefresh event.
In the event listener, you can update your array.
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RE: How to send event to generated game object upon ControlPoint deletion? - by _Aka_ - 12-02-2021, 11:00 PM

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