Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
How to send event to generated game object upon ControlPoint deletion?
#2
Hi
You can either listen to the OnRefresh event of either the spline, the generator, or a module of the generator. Modules also have an OnBeforeRefresh event.
In the event listener, you can update your array.
Did this help?
Available for freelance work, feel free to reach out: toolbuddy.net
Please consider leaving a review for Curvy, this helps immensely. Thank you.
Reply


Messages In This Thread
RE: How to send event to generated game object upon ControlPoint deletion? - by _Aka_ - 12-02-2021, 11:00 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Create Game Object Renaming Options rickgplus 1 865 09-23-2025, 09:33 AM
Last Post: _Aka_
  Is there a way to get the position of each ControlPoint in spline by API? Chanon 1 2,060 06-07-2025, 09:44 AM
Last Post: _Aka_
  Morph game object along curve. mikechr2000 5 2,852 02-04-2025, 09:30 PM
Last Post: _Aka_
  Bug: Save Generator Outputs still saves outputs if object is disabled curvymesher 1 1,628 08-30-2024, 09:19 AM
Last Post: _Aka_

Forum Jump: