09-16-2021, 04:44 PM
Well, all the splines are identical (produced from the same prefab), except for position and rotation. And the generators are the same, too (except for position and rotation). So in theory, the placement of the objects along each spline should be identical, no? And if I use GeNearestPointTF(), shouldn't all corresponding objects on each spline have the same result? They didn't (unless I screwed up somewhere). For example, the last objects in each spline differed by a few percent.