07-15-2021, 01:14 PM
Hello,
We have multiple tiles, each with 3 splines (left lane,middle lane,right lane)
The player walks on one spline and he can change the lane (typical endlessrunner)
While the player walks, new tiles appear and old ones get removed.Now here is our problem. If the player switches the spline/lane at the end of one tile
(where the splines of the current tile end and the splines of the new tiles begin),
the player gets stuck/doesn't move forward because he has the wrong controlpoint.
if the player dont switch the lane at the end of a tile all things works
any idea how i can fix that?
We have multiple tiles, each with 3 splines (left lane,middle lane,right lane)
The player walks on one spline and he can change the lane (typical endlessrunner)
While the player walks, new tiles appear and old ones get removed.Now here is our problem. If the player switches the spline/lane at the end of one tile
(where the splines of the current tile end and the splines of the new tiles begin),
the player gets stuck/doesn't move forward because he has the wrong controlpoint.
if the player dont switch the lane at the end of a tile all things works
any idea how i can fix that?