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LODs
#3
Sounds good, thanks!

Another question if you don't mind: I'm using the API to spawn splines from dynamic data and need to spawn multiple splines along with meshes generated by the Generator. Is there a way to spawn the generared meshes so that it won't freeze the game? If there is no built-in way, how can I spawn/generate the meshes one by one without having the regenerate/respawn all everytime I do .Refresh on the generator?
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Messages In This Thread
LODs - by digot - 03-20-2021, 07:41 PM
RE: LODs - by _Aka_ - 03-21-2021, 07:06 PM
RE: LODs - by digot - 03-21-2021, 07:59 PM
RE: LODs - by _Aka_ - 03-22-2021, 09:19 AM
RE: LODs - by digot - 03-22-2021, 01:21 PM
RE: LODs - by _Aka_ - 03-22-2021, 05:27 PM
RE: LODs - by digot - 03-23-2021, 02:59 PM
RE: LODs - by _Aka_ - 03-26-2021, 08:35 PM
RE: LODs - by _Aka_ - 03-25-2021, 05:28 PM
RE: LODs - by digot - 03-28-2021, 03:52 AM
RE: LODs - by _Aka_ - 03-29-2021, 09:20 AM
RE: LODs - by digot - 04-04-2021, 01:49 AM

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