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Spot generator range change
#4
Right now I don't see any way to achieve what you described simply by changing parameters in the existing modules.
The solution I see right now is to have a module for each section of the path (first quarter, second quarter, ...), and then activate and deactivate the relevant modules when you need to update the generated objects
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Messages In This Thread
Spot generator range change - by Mos Def - 02-22-2021, 09:06 PM
RE: Spot generator range change - by _Aka_ - 02-23-2021, 01:14 PM
RE: Spot generator range change - by Mos Def - 02-23-2021, 09:10 PM
RE: Spot generator range change - by _Aka_ - 02-24-2021, 06:30 PM
RE: Spot generator range change - by Mos Def - 02-24-2021, 07:32 PM

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