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Spot generator range change
#3
let me explain my question, i will attach images to make it clearer

   

this is image for road that used curvy spline in this image the tree spot generator range from 0 to 1 and I adjust the generator the desired distribution for trees on the spline

   

in this image the tree generator is set from 0 to 0.14 . the trees after range 0.14 is removed , and if i changed it back to 1 the new trees that is shown is exactly how it was in the first image when the range was from 0 to 1. and this is exactly what i want

   

But in the last image here i set the range from 0.1 to 1 . however the spot positions is not how it was when the range for volume spot was from 0-1 (the first image above). in the last image all trees was shifted in position along the spline when i changed the rage of From value. (i am changing the range in volume spot module)

How can I make it discard the items in spot range when i change the from value instead of shifting all spot game objects ? 
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Messages In This Thread
Spot generator range change - by Mos Def - 02-22-2021, 09:06 PM
RE: Spot generator range change - by _Aka_ - 02-23-2021, 01:14 PM
RE: Spot generator range change - by Mos Def - 02-23-2021, 09:10 PM
RE: Spot generator range change - by _Aka_ - 02-24-2021, 06:30 PM
RE: Spot generator range change - by Mos Def - 02-24-2021, 07:32 PM

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