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MeshBuilder Feature roadmap
#2
Hi,

besides the new main feature "Make it solid and working with custom Meshes" I'm open for requests. So don't hesitate to bring in your ideas.

More ideas so far:

* Callbacks to allow the user to manipulate mesh data while being generated (e.g. to change UVs)
* More UV mapping modes (especially a mode to bend across curvation, e.g. to map a road without distortions)

Jake
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Messages In This Thread
MeshBuilder Feature roadmap - by PassivePicasso - 11-06-2013, 08:03 PM

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