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Generated mesh using bezier spline is not following the path accurately
#1
Hi,

I'm trying to generate a simple mesh that follows the bezier spline exactly but it's not following the path accurately. I changed the spline interpolation to linear and it worked perfect but I want bezier spline. Please check attached images. I tried to create more control points but still it's hard to match the mesh generated with the bezier spline. I used the same approach used in demo scene 13_TrainMultiTrackDrifting. Unity 2019.3.13f1 URP. Curvy Splines v7

Thanks.


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Generated mesh using bezier spline is not following the path accurately - by processor - 08-25-2020, 02:28 PM

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