08-07-2020, 03:39 PM
I just bought this plugin for an old project (not mine) to upgrade this plugin to a new version, but because I'm still a beginner I encountered problems in its implementation. at this code RunnerController.Instance.SwitchTo(this.CurrSpline, 0f, 0f); and error log:
[Curvy] Contoller can not switch when stopped. The switch call will be ignored
UnityEngine.Debug:LogError(Object)
FluffyUnderware.DevTools.DTLog:LogError(Object) (at Assets/Plugins/DevTools/Classes/DTUtility.cs:848)
FluffyUnderware.Curvy.Controllers.SplineController:SwitchTo(CurvySpline, Single, Single) (at Assets/Plugins/Curvy/Controllers/SplineController.cs:338)
<Jump>d__34:MoveNext() (at Assets/Scripts/InfiniteRun.cs:1138)
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
Sorry if the language isn't good, Thank You.
[Curvy] Contoller can not switch when stopped. The switch call will be ignored
UnityEngine.Debug:LogError(Object)
FluffyUnderware.DevTools.DTLog:LogError(Object) (at Assets/Plugins/DevTools/Classes/DTUtility.cs:848)
FluffyUnderware.Curvy.Controllers.SplineController:SwitchTo(CurvySpline, Single, Single) (at Assets/Plugins/Curvy/Controllers/SplineController.cs:338)
<Jump>d__34:MoveNext() (at Assets/Scripts/InfiniteRun.cs:1138)
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
Sorry if the language isn't good, Thank You.