10-15-2013, 11:15 AM
(10-14-2013, 07:44 PM)Jake Wrote: To be honest I don't fully understand your setup, so I have to look into the example scene.
Ok, I had a look (though I didn't see the prefab, I don't have Blender installed).
First, you're right, GetTangent isn't Connection-Aware right now. I'll add this to the next version. However, this would only solve half of your problem (the end tangent will be using the connected spline).
If you add CPs at the Start/End and disable "Auto End Tangents", you can freely "rotate" the starting tangent, this works good for me. Another idea: what about having Road as a closed spline and just rendering the mesh for a part of the spline?