Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Error: Calling TeleportBy on a controller that is stopped
#1
Hi,

I notice whenever I open my project, or after pressing stop if it's running, I get lots of this error. It runs fine so I am not sure if it's a big deal but it's a bit annoying seeing it fill the console every time I open the project. Like I say no run-time errors at all it's only when I press stop or on loading the project. Is there something obvious I am missing that would stop this from happening? I did search the forum and Google but couldn't find anything.

Full error (latest version of Curvy and Unity):

[Curvy] Calling TeleportBy on a controller that is stopped. Please make the controller play first
UnityEngine.Debug:LogError(Object)
FluffyUnderware.DevTools.DTLog:LogError(Object) (at Assets/Plugins/DevTools/Classes/DTUtility.cs:848)
FluffyUnderware.Curvy.Controllers.CurvyController:TeleportBy(Single, MovementDirection) (at Assets/Plugins/Curvy/Controllers/CurvyController.cs:1042)
FluffyUnderware.Curvy.Examples.TrainCarManager:LateUpdate() (at Assets/Plugins/Curvy Examples/Scripts/TrainCarManager.cs:67)


Thanks
Reply


Messages In This Thread
Error: Calling TeleportBy on a controller that is stopped - by jamesunity - 07-11-2020, 09:05 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Add noise to spline controller movement DekoGames 2 10 02-06-2024, 01:28 PM
Last Post: DekoGames
  Controller behavior like E21_VolumeControllerInput ashuraVlad 3 8 06-22-2023, 09:26 AM
Last Post: _Aka_
  how to make fast moving controller go all the way to linear points?(curvy8) hawken 7 12 06-06-2023, 09:47 AM
Last Post: _Aka_
  Error when trying to connect nodes in prefab edit mode Lupos 4 9 06-02-2023, 10:27 AM
Last Post: _Aka_

Forum Jump: