06-25-2020, 04:28 AM
Hi again,
I'm trying to add an object (let's say a cube) to a spline at the position where the spline was clicked. I'm using raycast and can get the spline clicked hit.point no issue, but how do I then convert that to an actual spline position so I can then add and move the cube to the correct location on the spline?
Many thanks (once again) for your valuable time
John
I'm trying to add an object (let's say a cube) to a spline at the position where the spline was clicked. I'm using raycast and can get the spline clicked hit.point no issue, but how do I then convert that to an actual spline position so I can then add and move the cube to the correct location on the spline?
Many thanks (once again) for your valuable time
John