Hi!
Does the Generator currently use any threading at all?
If not, could you maybe put all calculations for mesh and GameObject creation in a thread and then just do the Instantiation in the main thread?
Also: I have set AutoRefresh to false but the meshes still get extruded without calling .Refresh()
Thanks
Does the Generator currently use any threading at all?
If not, could you maybe put all calculations for mesh and GameObject creation in a thread and then just do the Instantiation in the main thread?
Also: I have set AutoRefresh to false but the meshes still get extruded without calling .Refresh()
Thanks