01-28-2020, 03:29 PM
Hi,
Spline controller moves the transform, but then Unity synchronizes the position of the rigidbody with the one of the transform, so it end up being the same. Please keep in mind that the rigibody is not moved through applied forces.
Spline controller moves the transform, but then Unity synchronizes the position of the rigidbody with the one of the transform, so it end up being the same. Please keep in mind that the rigibody is not moved through applied forces.
Please consider leaving a review for Curvy. This will help a lot keeping Curvy relevant in the eyes of the Asset Store algorithm.