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make "GetCurrentControlPoint" in SplineController more accessable
#2
Hi,

Thanks for the compliment.

When I wrote GetCurrentControlPoint, I wasn't expecting it to be used by any other class. Since you inherit from SplineController, I see why you might need it. Normally I would have thought that people will use CurvySpline's methods such as TfToSegment or DistanceToSegment.

I am thinking of reworking the implementation of SplineController in one of the next updates to avoid some edge cases and add some features. I will then think about making GetCurrentControlPoint accessible if its existence is still needed.

Thanks for the suggestion, and have a nice day
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Messages In This Thread
RE: make "GetCurrentControlPoint" in SplineController more accessable - by _Aka_ - 01-08-2020, 11:12 PM

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