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Road Junctions
#7
(11-02-2019, 01:33 PM)_Aka_ Wrote: Hi,

Here are some of the keywords that could help you in the search of a solution to combine multiple meshes in one:
- Mesh boolean operations
- CSG Constructive solid geometry
Those are basically techniques to combine and subtract meshes with/from each other

Here is a Unity asset I found that has CSG in it
https://www.youtube.com/watch?v=KjfMWICV-3U

Maybe there are other assets like this one in the "modeling" category of the asset store
https://assetstore.unity.com/tools/modeling

If you can't find a ready made unity asset, then maybe looking for a c# implementation of boolean operations will yield satisfying results. Otherwise, you might have to save your meshes into mesh files, use an external application (which removes the constraint of finding a solution implemented with c#) to do the combining, then import the result back into unity.

I hope this helps

Thanks for the pointers, I'll certainly look into them.
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Messages In This Thread
Road Junctions - by Wanderfalke - 08-30-2019, 10:57 AM
RE: Road Junctions - by _Aka_ - 08-30-2019, 11:42 AM
RE: Road Junctions - by dazz777 - 10-18-2019, 10:39 AM
RE: Road Junctions - by _Aka_ - 10-20-2019, 02:26 PM
RE: Road Junctions - by dazz777 - 11-01-2019, 12:30 PM
RE: Road Junctions - by _Aka_ - 11-02-2019, 01:33 PM
RE: Road Junctions - by dazz777 - 11-07-2019, 02:44 PM

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