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Road Junctions
#2
Hi,

Curvy does not merge the generated meshes when they intersect.
The hardest part to implement this feature is the mesh merging code. Maybe there some open source code out there that does that. Once you have that, plugging it in Curvy should not be hard.

The generator does not have a module to spawn objects in connections. Via the Unity and Curvy APIs you can get the connections on your scene, if needed check that they are connecting one of the splines you are interested in, get the position of the connection, and then spawn objects accordingly.
This can be more or less complex depending on your setup. The more generic you will want that logic to be, the more difficult it will be to implement I think.

Let me know if you need any more help
Have a nice day
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Messages In This Thread
Road Junctions - by Wanderfalke - 08-30-2019, 10:57 AM
RE: Road Junctions - by _Aka_ - 08-30-2019, 11:42 AM
RE: Road Junctions - by dazz777 - 10-18-2019, 10:39 AM
RE: Road Junctions - by _Aka_ - 10-20-2019, 02:26 PM
RE: Road Junctions - by dazz777 - 11-01-2019, 12:30 PM
RE: Road Junctions - by _Aka_ - 11-02-2019, 01:33 PM
RE: Road Junctions - by dazz777 - 11-07-2019, 02:44 PM

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