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New version Broke my Generator after each compilation
#10
(11-04-2019, 02:14 PM)_Aka_ Wrote:
(10-14-2019, 08:42 AM)UsernameHed Wrote: Unfortunatly, the "Auto refresh" boolean doesn't work. Even at false, if I change the spline, the generator still update. That's why I wanted to desactivate the scripts

Hi,
I am back from vacation, and started working on your issue. After testing I noticed that Auto Refresh is ignored when the extrusion path's spline is a gameobject outside of the Curvy Generator's hierarchy. I am right now trying to understand why it happens and fix it. I will keep you updated

Hi,
I have a fix for this. It will be in the next update. I send you the fix in PM.
Have a nice day
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Messages In This Thread
RE: New version Broke my Generator after each compilation - by _Aka_ - 11-04-2019, 05:51 PM

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