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Automated spline generation between objects
#2
Hi,
There are different ways to achieve that, depending on your setup. I think of two right now:

First method
  • Create a spline. See CurvySpline.Create()
  • for each marker, add a Control Point (CP for short) to the spline. See CurvySpline.Add(...)
  • Check if the markers moved. See Transform.hasChanged
  • Each time a marker changes, updated the position of the corresponding CP. See CurvySplineSegment.SetPosition(...)
Second metod:
  • Create a spline, and make it a parent of all the markers. See CurvySpline.Create()
  • Add a CurvySplineSegmentcomponent to each marker
  • Make the spline update itself from its hierarchy. See CurvySpline.SyncSplineFromHierarchy()
All these methods are documented in code and api.curvyeditor.com
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Messages In This Thread
RE: Automated spline generation between objects - by _Aka_ - 07-13-2019, 11:55 AM

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