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Snap to Surface / Project feature
#2
Hi,
some kind of use could be:
- place a prefab (fences, poles, rails, why not buildings..etc) on ground (using clonebuilder) : an interesting feature could be to add snap to ground for both nodes and also for cloned objects (optionally).
- place a tubolar extrusion (ropes, tubes, wires etc.) or walls above objects or on the ground with mesh builder.
- make nodes snapping the ground to make a nice path for camera above an existing terrain.


Some nice features could be also:
- drop all nodes on the ground (place nodes in a top view and after drop all node on the ground)
- drop all node with phisics (for ex. to place a rope or tube in a natural way above a surface)

Max
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Messages In This Thread
Snap to Surface / Project feature - by Jake - 09-02-2013, 07:26 PM

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