06-03-2019, 02:00 PM
1) curvyGenerator.Modules.OfType<InputSplinePath>() will give you the modules of said type.Then select the module you want, and assign its spline through the Spline property
2) same method as before to get the BuildShapeExtrusion module, than use the From, To, and Length properties, depending on your preferences
3) Calling Refresh will refresh the mesh. Be aware of the existence of its optional parameter
2) same method as before to get the BuildShapeExtrusion module, than use the From, To, and Length properties, depending on your preferences
3) Calling Refresh will refresh the mesh. Be aware of the existence of its optional parameter
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