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Moving freely on the Y axis?
#7
(01-30-2020, 10:22 AM)_Aka_ Wrote: It's not a feature, but it is implemented in an example scene, 50_EndlessRunner

As I figured out, OffsetRadius is based on Y axis of spline. So using OffsetRadius doesn't help me to implement jump and fall.

I've checked out scene 50_EndlessRunner but it is not a good jump really. As I said when the character is on air it should not depends on Y axis of spline or ground if it depends on Y axis then jumping effect is incorrect. As you can see in this gif from scene 50_EndlessRunner (I just change the spline a little bit for showing incorrect jumping): https://gyazo.com/acf01a2dbb59e06e086e75e5f821928f
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Messages In This Thread
Moving freely on the Y axis? - by clearleaf - 05-13-2019, 03:29 PM
RE: Moving freely on the Y axis? - by _Aka_ - 05-13-2019, 03:37 PM
RE: Moving freely on the Y axis? - by clearleaf - 05-13-2019, 07:10 PM
RE: Moving freely on the Y axis? - by ATHellboy - 01-30-2020, 06:47 AM
RE: Moving freely on the Y axis? - by _Aka_ - 05-14-2019, 12:31 PM
RE: Moving freely on the Y axis? - by _Aka_ - 01-30-2020, 10:22 AM
RE: Moving freely on the Y axis? - by ATHellboy - 01-30-2020, 11:21 AM

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