05-13-2019, 03:29 PM
I have a player controlled object moving along a spline. Being locked to X and Z is perfect but I want it to be able to fall and jump.
All I've been able to do is edit the offset which won't work in this situation because it's always relative to the spline. I want the Y axis of the object to be totally independent of the spline if possible.
All I've been able to do is edit the offset which won't work in this situation because it's always relative to the spline. I want the Y axis of the object to be totally independent of the spline if possible.