04-20-2019, 01:13 PM
Hi guys,
Total newbie here....
I have set up the script to move to nearest point like in the demo. But is there a way for this object to jump to the next point ahead of the player?
So instead of following it fly's ahead?
I suppose a dirty way of doing this would be to have an empty game object with a faster speed on the first spline then have the secondary follower to follow this instead.
but is there an easy way of doing this through code?
Total newbie here....
I have set up the script to move to nearest point like in the demo. But is there a way for this object to jump to the next point ahead of the player?
So instead of following it fly's ahead?
I suppose a dirty way of doing this would be to have an empty game object with a faster speed on the first spline then have the secondary follower to follow this instead.
but is there an easy way of doing this through code?