04-16-2019, 07:11 PM
Don't hesitate to ask if you have any other question.
Also, since you are new to Unity, I will share with you something that took me time and hair pulling to learn the hard way: the == operator of the UnityEngine.Object (from which MonoBehaviour inherits) can return true to the following statement "variable == null" even if "variable" is not null. More information about this here: https://docs.unity3d.com/ScriptReference/Object-operator_eq.html
Also, since you are new to Unity, I will share with you something that took me time and hair pulling to learn the hard way: the == operator of the UnityEngine.Object (from which MonoBehaviour inherits) can return true to the following statement "variable == null" even if "variable" is not null. More information about this here: https://docs.unity3d.com/ScriptReference/Object-operator_eq.html
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