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smooth connection of two splines.
#5
Hi,
Here is the relevant part of the code I send to Lukango

Code:
//Refresh splines to have the tangent information available and up to date
lastSpline.Refresh();
newSpline.Refresh();

var lastTangent = lastSpline.transform.TransformDirection(lastSpline.GetTangent(1));
var firstTangent = newSpline.transform.TransformDirection(newSpline.GetTangent(0));
//rotate the newSpline so that its first tangent aligns with lastSpline's last tangent
newSpline.transform.rotation = newSpline.transform.rotation * Quaternion.FromToRotation(firstTangent, lastTangent);

Is it clear to you?
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Messages In This Thread
smooth connection of two splines. - by Lukango - 01-29-2019, 02:07 PM
RE: smooth connection of two splines. - by _Aka_ - 01-29-2019, 02:49 PM
RE: smooth connection of two splines. - by _Aka_ - 01-30-2019, 12:55 PM
RE: smooth connection of two splines. - by _Aka_ - 09-11-2019, 10:13 PM

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