Hello there,
I have a small issue that i do not know how to solve on the generated mesh that the generator creates.
The mesh does not seem to follow the placement of the spline as it should. Thus this means that if i have a player that runs on the track that i am creating with the generator it will seem as if he is flying some times or digging into the ground.
I thought it may be my issue in the start but i checked my track again and again and it seems that the mesh that is generated is behaving a bit weird when there is a 3D space orientation for the creation of the track followed.
Check screenshots to understand the problem better.
One more screenshot to make it a bit clear.