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Trying to create a moving train that slows and stops at stations
#1
Firstly thank you for such a great and robust asset!

I must admit that I feel a bit daunted attempting to take the great work you have done here and apply it.
My team and I are creating a wild west themed game and we bought Curvy in order to create our train tracks and train system.

I need help doing a few things:

1.) Creating the train tracks (which as I understand it will also be the path).  From the looks of it there is not a way to provide an existing model and have Curvy use that.  Instead you create a Lathe type outline that is then extruded.  I have been picking apart the example scene with the train but this still confuses me.  How can I create a track that is old west themed graphically?  Do I need a new material that is Lathe-able?

2.) I found the controls for the speed of the train and for creating and attaching new train cars but I cannot seem to find a way to create a "speed system".  Obviously we would like the train to start out moving at full speed, then when it approaches a station play the sounds, slow the train and its animations and eventually stop at the station, wait, then start back up again.  Is this sort of thing possible?  How would I go about doing that?

I am happy to research and tinker I just think I need a push in the right direction; get me on the right track you could say Wink

Any and all help is greatly appreciated!

Cheers~
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Messages In This Thread
Trying to create a moving train that slows and stops at stations - by Novian - 08-16-2018, 03:13 PM

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