Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
One generator for multiple paths
#4
Hi,

(08-05-2018, 12:44 AM)justinms66 Wrote: The problem with having a new generator is if I want to change a setting in the graph editor, i need to do it in every graph or I need to re-paste in all my templates. I also don't want to be managing separate generator gameobjects for every new road path I make ideally.

We agree, there should be only one generator, it's easier to work with.
When I spoke about pasting templates, it was only to reach the point where all your graphs are merged in one, and not as a way to propagate your changes.
So once you have the modules that generates all your roads in one graph, there is indeed no way in current Curvy to link multiple Input Spline Path modules with the same Shape Extrusion module.

So your options are:
- Use a script like you suggested to modify all the modules of the same type on a graph.
- If you are willing to use some experimental code, I have a version of Volume Mesh module that takes mutliple volumes. You will still have to have a Shape Extrusion module per road. If this interests you, let me know and I will send it to you.
- Use one Curvy Generator object per road, make a prefab from that object, instantiate the prefab for each new road, and use Unity's prefab features to make all the roads use the same parameters.

Does this help?
Please consider leaving a review for Curvy. This will help a lot keeping Curvy relevant in the eyes of the Asset Store algorithm.
Reply


Messages In This Thread
One generator for multiple paths - by justinms66 - 08-03-2018, 10:56 PM
RE: One generator for multiple paths - by _Aka_ - 08-04-2018, 11:14 AM
RE: One generator for multiple paths - by _Aka_ - 08-06-2018, 12:32 AM
RE: One generator for multiple paths - by _Aka_ - 08-07-2018, 07:27 PM
RE: One generator for multiple paths - by Horibe - 05-28-2019, 06:58 AM
RE: One generator for multiple paths - by _Aka_ - 05-28-2019, 01:18 PM
RE: One generator for multiple paths - by Horibe - 05-29-2019, 02:50 AM
RE: One generator for multiple paths - by _Aka_ - 05-29-2019, 01:15 PM
RE: One generator for multiple paths - by Horibe - 05-30-2019, 03:48 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
  8.8.0 is live, and it improves Curvy Generator greatly _Aka_ 1 10 04-03-2024, 03:16 PM
Last Post: _Aka_
Exclamation Extending Curvy Generator for Advanced Lofting - Feasibility Check amutp 2 5 03-27-2024, 07:25 AM
Last Post: amutp
  Generating GO only on CPs in Generator GameDeveloperek4123 1 7 03-04-2024, 11:06 AM
Last Post: _Aka_
  Distance travelled across multiple splines jh092 1 7 02-23-2024, 09:44 AM
Last Post: _Aka_

Forum Jump: