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Find if object is on spline path
#2
You are welcome Smile Glad to hear that Curvy is useful to you.

You can use
bool objectNearlyOnSpline = (yourSpline.GetNearestPoint(objectPosition) - objectPosition).magnitude < someSmallDistance;
If performance is an issue, you can use yourSpline.Bounds to test if the object is too far, and use sqrtMagnitude instead of magnitude.

I wrote this post on Android, on top of my head, so the code might have some typos, but the idea is there.
Please consider leaving a review for Curvy. This will help a lot keeping Curvy relevant in the eyes of the Asset Store algorithm.
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Messages In This Thread
Find if object is on spline path - by nciofi - 07-09-2018, 12:11 PM
RE: Find if object is on spline path - by _Aka_ - 07-10-2018, 09:23 AM

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