08-14-2013, 01:34 PM
(This post was last modified: 08-14-2013, 01:45 PM by SergeantPixelShotgun.)
It's aswome working very well
for fun i have try
var Curve :GameObject =GameObject.Find("Curvy");
var script = Curve.GetComponent(CurvySpline);
script.SwirlTurns =1;
var Curve2:GameObject =GameObject.Find("CurvyMeshPath");
var script2 = Curve2.GetComponent(SplinePathMeshBuilder);
script2.Refresh ();
and he look not refresh
another question in scale mode control point how i can obtient radius or maybie use curve for that i will see
for fun i have try
var Curve :GameObject =GameObject.Find("Curvy");
var script = Curve.GetComponent(CurvySpline);
script.SwirlTurns =1;
var Curve2:GameObject =GameObject.Find("CurvyMeshPath");
var script2 = Curve2.GetComponent(SplinePathMeshBuilder);
script2.Refresh ();
and he look not refresh
another question in scale mode control point how i can obtient radius or maybie use curve for that i will see