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Bug with listener
#1
Hi,

I found a weird bug : 

If I enable the SplineController and then use SplineController.OnControlPointReached.AddListenerOnce(), the listener doesn't work. 
But if I do the opposite (add the listener then enable), if my initialPosition is set to 0 (so on a ControlPoint), the SplineController is stuck on "return eventAwareMoveDistance(ref tf, ref direction, distance, clamping,false);". So it doesn't move...
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Messages In This Thread
Bug with listener - by lllApOlll - 03-30-2018, 10:18 AM
RE: Bug with listener - by _Aka_ - 03-30-2018, 10:58 AM
RE: Bug with listener - by lllApOlll - 03-30-2018, 11:18 AM
RE: Bug with listener - by _Aka_ - 04-04-2018, 01:08 PM
RE: Bug with listener - by _Aka_ - 05-24-2018, 05:36 PM

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