Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Connections - Can someone please explain how these work?
So I'm going to branch off to multiple paths, and the user can choose which direction to go ahead of the path.  Seems like "Connections" is what I want to do.  But I'm confused, and maybe even worried there's something wrong.

When I look at the demos, say, 12-Train, it's pretty similar to what I want (except I don't use trains lol).  The Connection on PathA/CP0002 has two Connections, PathA and PathB.

How do I actually set that up!?  If I make two curves, then create a connection on one of those nodes.. it does not let me "Head to" anything (drop down exists but no options).

The documentation doesn't help at all, it barely explains what this does and how to work it, and certainly makes no effort to give a step by step on setting this up.  The videos don't seem to talk about this.  I find this pretty strange because it seems like such a vital feature.  

Looking forward to some help on this one, as it's pivotal for my game.

Messages In This Thread
Connections - Can someone please explain how these work? - by atomsinthevoid - 10-19-2017, 05:06 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
Information Connections tutorial available _Aka_ 0 129 05-22-2020, 01:46 PM
Last Post: _Aka_
  How to find connections dazz777 5 1,497 09-12-2019, 11:08 AM
Last Post: _Aka_
  Splines Connections Problems UsernameHed 4 1,905 07-20-2019, 03:12 PM
Last Post: _Aka_
  How do waypoint collisions work? funkd 1 993 05-21-2019, 10:29 PM
Last Post: _Aka_

Forum Jump: