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SplineController questions
#2
Hi,

1.) First set Speed to 0, then to a negative value. It will get positive, but direction flips.
2.) Need t check if that happens for the train example scenes as well. After all they're just a quick mockup of what can be done with custom controllers. Right now I've got no idea what can cause a offset in this place.
3.) Each SplineController has an OnControlPointReached event you can hook into. So let each Controller switch the spline individually.

Using above event you could write a "track segment" manager or such. Each time a Controller moves onto the track, it registers there. When leaving, it removes itself from the list. This way you'll know which track is busy and which not.
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Messages In This Thread
SplineController questions - by PETzz - 07-29-2017, 10:21 PM
RE: SplineController questions - by Jake - 08-16-2017, 06:59 PM

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