02-07-2017, 12:06 PM
Hey, took a look and the issue is coming from the offset. The objects are equally spaced along the spline but because they're being offset they get bunched up.
You could either place two sets of Volume Spot GOs with ranges that stop at the middle of the curve either side, or draw a separate spline along the inside of the corner and use that instead with no offset.
You'll have the opposite issue on the outer bend mind.
Another approach would be to draw the barriers as part of the road spline with a shape extrusion mesh.
If Jake could make a "take offset into calculation" bool in the volume spot node that calculated based on the offset that would be perfect, otherwise you'll have to compromise (as far as I know at this stage).
You could either place two sets of Volume Spot GOs with ranges that stop at the middle of the curve either side, or draw a separate spline along the inside of the corner and use that instead with no offset.
You'll have the opposite issue on the outer bend mind.
Another approach would be to draw the barriers as part of the road spline with a shape extrusion mesh.
If Jake could make a "take offset into calculation" bool in the volume spot node that calculated based on the offset that would be perfect, otherwise you'll have to compromise (as far as I know at this stage).