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Assign Input Spline Path to Generator at Runtime?
#1
Hi there,

I am attempting to instantiate a Curvy Generator at runtime and assign an existing Spline in the scene as the Input Spline Path.  I'm having tremendous trouble  making this happen.  Once the Generator is instantiated from a prefab, it's child object "Input Spline Path" asks me to create or assign a spline.  This is where I get stuck.  I can't figure out how to do this, and I've tried everything!  Please advise.  I've attached a screenshot as well.  

Thanks so much!

Michael

   
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Messages In This Thread
Assign Input Spline Path to Generator at Runtime? - by TenaciousLibbs - 01-20-2017, 07:46 PM

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