12-22-2016, 08:14 PM
Two ways:
a.) inherit a custom controller and override ApplyTransformRotation() to keep y axis untouched. See here for more details
b.) make your car a child of the controller and rotate it individually around y axis
Best regards,
Jake
a.) inherit a custom controller and override ApplyTransformRotation() to keep y axis untouched. See here for more details
b.) make your car a child of the controller and rotate it individually around y axis
Best regards,
Jake