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SwitchTo
#1
SplineController.cs
line 270:

Transform.position = Vector3.Lerp(Transform.localPosition, targetPos, (float)mSwitchEventArgs.Data);

Is it not logical to use start position as first parameter? At this moment SwitchTo function completely ignore duration parameter.
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Messages In This Thread
SwitchTo - by drag_c - 07-12-2016, 02:10 PM
RE: SwitchTo - by Jake - 07-12-2016, 04:31 PM

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