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Conveyor Belt System
#2
Guess I already answered by mail (that was you, right?). I'd simply make the object a child of the GameObject holding a regular spline controller, then offset it by changing the child's transform.

PS: TF means "Total Fragment" Wink
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Messages In This Thread
Conveyor Belt System - by samsamm777 - 03-18-2016, 11:40 AM
RE: Conveyor Belt System - by Jake - 03-18-2016, 08:27 PM
RE: Conveyor Belt System - by samsamm777 - 03-18-2016, 08:34 PM

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