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StackOverflowException on large spline network
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Hi

I'm building a large network of connected Curvy splines and have run into a fatal issue when building the scene.

My current test scene has 1242 individual curvy splines, with many connections tying them together, and when I try to build the level, Unity crashes silently with several "Failed to postprocess stacktrace StackOverflowException" in the editor log.

The editor log does not point to anything Curvy related, but removing the splines allows me to build the scene.

The scene runs without issue in the editor window.

Any suggestions?

Best regards
Christian
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Messages In This Thread
StackOverflowException on large spline network - by Nalle - 03-15-2016, 11:24 AM

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