03-03-2016, 01:43 AM
(02-23-2016, 07:22 PM)Jake Wrote: Yes, enable Animate. Speed then means distance delta while duration is the time that delta is applied. Use the AnimationCurve to set easings, overdubs etc...
That's interesting, is that in the docs? I totally missed that. How would I tie that in to a swipe or drag touch input? Basically a more or less one to one ratio of distance of swipe across the screen to the distance moved along a spline as the drag is happening? I'm getting noticeable choppiness of a camera moving along a spline and I think it's because I'm setting <controller>.position every update.
James