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Setting Generator Spline Input Path programmatically
#1
I would like to create a roller coaster track programmatically. 

I've set up a spline dynamically from some input points and would like to create now the coaster track mesh also dynamically. What I fail to find is how I can access the input path from the generator programmatically.

Thanks for any help on this!
Martin
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Messages In This Thread
Setting Generator Spline Input Path programmatically - by Martin - 12-08-2015, 10:26 AM

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