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Error building for Universal Windows App
#1
Hello there!
we really love curvy, but we have some problems building for Windows10 Universal app.
We're currently working with Curvy 1.6.1 and everything works fine until we start a Win10 build.

13 errors shows up, every one of them apparently caused by a missed dll load (here is the error text:)

"Reference rewriter: Error: method `System.Void System.Console::WriteLine(System.String)` doesn't exist in target framework. It is referenced from poly2tri.dll at System.Void FluffyUnderware.Curvy.ThirdParty.poly2tri.DTSweep::FlipScanEdgeEvent(FluffyUnderware.Curvy.ThirdParty.poly2tri.DTSweepContext,FluffyUnderware.Curvy.ThirdParty.poly2tri.TriangulationPoint,FluffyUnderware.Curvy.ThirdParty.poly2tri.TriangulationPoint,FluffyUnderware.Curvy.ThirdParty.poly2tri.DelaunayTriangle,FluffyUnderware.Curvy.ThirdParty.poly2tri.DelaunayTriangle,FluffyUnderware.Curvy.ThirdParty.poly2tri.TriangulationPoint)."

is there any quick solution? are you planning to solve this problem soon? we're considering upgrade, but for now curvy 1.6.1 works super-fine for us and upgrading would require quite a lot of project refactoring

p.s. Already try to build a win10 app with new Curvy 2.0.2, but as well quite a lot of errors show up (after a bit of exploration, they all seem to be caused by the fact that the win10 universal app subset code is smaller than standard c#, and some method aren't allowed, for example Assembly.GetAssembly(Type))

looking forward to get your help!
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Messages In This Thread
Error building for Universal Windows App - by Andrea_AntabStudio - 11-09-2015, 12:34 PM

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