Hi guys, we have been using curvy to extrude line shaped meshes. Some times one or two tri's at a time are flipped around (see image). I am wondering if this is a bug? Note that all control points are on y 0 and the behaviour occurs with all options I have tried. I also added the unity 5.2.0f3 project.
Thanks, Bas
EDIT: Removed attachment! If you attach code, don't include Curvy source!
Thanks, Bas
EDIT: Removed attachment! If you attach code, don't include Curvy source!