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Flipped tris a bug?
#1
Hi guys, we have been using curvy to extrude line shaped meshes. Some times one or two tri's at a time are flipped around (see image). I am wondering if this is a bug? Note that all control points are on y 0 and the behaviour occurs with all options I have tried. I also added the unity 5.2.0f3 project.

Thanks, Bas

[Image: fjnxbn.jpg]

EDIT: Removed attachment! If you attach code, don't include Curvy source!


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Messages In This Thread
Flipped tris a bug? - by Bas Smit - 09-23-2015, 10:16 AM
RE: Flipped tris a bug? - by Jake - 09-26-2015, 08:13 AM
RE: Flipped tris a bug? - by Bas Smit - 10-15-2015, 09:15 AM
RE: Flipped tris a bug? - by Jake - 10-15-2015, 06:12 PM

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