Hi,
I am searching for a Unityplugin that allows me to draw/adjust many separate Mesh-Splines in RuntimeĀ for connecting nodes like this:
Also the curves meshes should be flat 2d (like Unitys Linerenderer) and their thickness be adjustable.
And they need refreshable meshcolliders.
Can Curvy manageĀ this?
Thanks,
Carsten
I am searching for a Unityplugin that allows me to draw/adjust many separate Mesh-Splines in RuntimeĀ for connecting nodes like this:
Also the curves meshes should be flat 2d (like Unitys Linerenderer) and their thickness be adjustable.
And they need refreshable meshcolliders.
Can Curvy manageĀ this?
Thanks,
Carsten