06-20-2015, 07:25 PM
Hi Jake,
Upgrading might be too painful at present as I have hacked the scripts to customise for my own needs.
N
FYI from the Unity Beta list:
Thanks Aras, Just checking that you don't need me to post a bug report or a project? How can I test with a patch release / when do you think it might appear? cheers Nalin
On Friday, June 19, 2015 at 8:24:16 PM UTC+1, Aras Pranckevičius wrote:
Upgrading might be too painful at present as I have hacked the scripts to customise for my own needs.
N
FYI from the Unity Beta list:
Thanks Aras, Just checking that you don't need me to post a bug report or a project? How can I test with a patch release / when do you think it might appear? cheers Nalin
On Friday, June 19, 2015 at 8:24:16 PM UTC+1, Aras Pranckevičius wrote:
Quote:[align=start]
Quote:No need anymore! Found the problem. The error is printed when code tries to read from an empty mesh (e.g. get triangles of an empty mesh). The message is harmless otherwise, but yeah it's confusing and unnecessary, will fix for 5.1 patches soon. [/align]Quote:I am just upgrading my project from 5.0.1 to 5.1.1 and I am seeing something odd, and I wondered whether anyone had seen anything similar or had any ideas?Can you file a bug report with a repro case or instructions?I was just looking into another bug report that sounds very much like your case, but I can't reproduce that one; and could not reproduce the issue myself yet either.